Navigation Mesh path finding in MMORPG Bots (updated)

One of the biggest challenges in writing a Bot (autonomous character) for an MMORPG is the navigation.  You have a few choices, ordered by complexity; Steering: Quite simply, given a destination you steer the character towards that point.  If it gets stuck you try jumping, reversing, strafing left/right.  This is obviously the most primitive form of …

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