Site Update: NGINX, CloudFront, Hadoop World, AI Class

It’s been a few weeks since I last posted… I’ve migrated this site to a new home and done a bit of spring cleaning. You can expect more interesting analysis of social media data shortly. I’ve compiled quite a bit lately just because I started capturing data and then forgot to switch it off! In other news; This site …

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Flying, Fishing, Time-saving Bots in World of Warcraft!

Recently I have been revisiting projects from the past – hundreds of little toys, gadgets, fragments of code.  One example of that I’m going to talk about here… In the infamous MMORPG that is World of Warcraft, there are many vanity items that are intentionally a massive time sink to acquire.  Obtaining these items can …

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Navigation Mesh path finding in MMORPG Bots (updated)

One of the biggest challenges in writing a Bot (autonomous character) for an MMORPG is the navigation.  You have a few choices, ordered by complexity; Steering: Quite simply, given a destination you steer the character towards that point.  If it gets stuck you try jumping, reversing, strafing left/right.  This is obviously the most primitive form of …

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